Fall 2024 Grad Lab Workshop Schedule
Date | Time | Topic | Description | Instructor |
---|---|---|---|---|
Friday Sept. 15th | 3:30pm - 6:30pm | Inkjet Printing | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out of your experience using the Print Lab. | Lindsay D'Andelet |
Friday Sept. 22nd | 3:30pm - 6:30pm | Riso Printing | Risographis printing has become one of the most exciting developments in independent printing and publishing because of its cost-effectiveness for large print runs and the unique "Riso" look. This workshop will serve as an introduction to the Grad Lab's Riso equipment and workflows and give a general overview of the Riso printing process and how it differs from other printing technology. | Julia Clouser |
Friday Sept. 29th | 3:30pm - 6:30pm | VR | The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to set up and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. | Lindsay D'Andelet |
Friday Oct. 6th | 3:30pm - 6:30pm | Projection Mapping | Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. | Julia Clouser |
Friday Oct. 13th | 3:30pm - 6:30pm | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Friday Oct. 20th | 3:30pm - 6:30pm | Shoot your work | So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. | Patrick Hunt |
Friday Oct. 27th | 3:30pm - 6:30pm | 3D Scanning | This workshop will serve as an introduction to the hardware and software offered through the Lab to support scanning real world three dimensional objects. The workshop's main focus will be on the Artec Eva 3D scanner and the software used to support its use. The Eva 3D scanner is an ideal choice for making a quick, textured and accurate 3D model of medium sized objects such as a human. | Lindsay D'Andelet |
Friday Nov. 3rd | 3:30pm - 6:30pm | Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing a is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and it's free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Friday Nov. 10th | 3:30pm - 6:30pm | Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether you're just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Friday Nov. 17th | 3:30pm - 6:30pm | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
Patrick Hunt |
Spring 2023 Grad Lab Workshop Schedule
Date | Time | Topic | Description | instructor |
---|---|---|---|---|
Thursday Jan. 26th | 5:30pm - 8:30pm | Projection Mapping | Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. | Julia Clouser |
Friday Feb. 3rd | 3:30pm - 6:30pm | VR | The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to set up and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. | Lindsay D'Andelet |
Thursday Feb. 9th | 5:30pm - 8:30pm | Film Scanning | This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. | Julia Clouser |
Fall 2022 Grad Lab Workshop Schedule
Date | Time | Topic | Description | Instructor |
---|---|---|---|---|
Thursday Sept. 8th 2022 | 5:30pm - 8:30pm | Inkjet Printing | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out of your experience using the Print Lab. | Julia Clouser |
Friday Sept. 16th 2022 | 3:30pm - 6:30pm | Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting affects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe kits you must attend this workshop |
Patrick Hunt |
Thursday Sept. 22nd 2022 | 5:30pm - 8:30pm | Video Capture |
Come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's URSA Kits and Cinema Lenses you must attend this workshop |
Patrick Hunt |
Friday Sept. 30th 2022 | 3:30pm - 6:30pm | Riso Printing | Risographis printing has become one of the most exciting developments in independent printing and publishing because of its cost-effectiveness for large print runs and the unique "Riso" look. This workshop will serve as an introduction to the Grad Lab's Riso equipment and workflows and give a general overview of the Riso printing process and how it differs from other printing technology. | Julia Clouser |
Thursday Oct. 6th 2022 | 5:30pm - 8:30pm | Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
Patrick Hunt |
Friday Oct. 14th 2022 | 3:30pm - 6:30pm | Sound Capture | When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. | Patrick Hunt |
Thursday Oct. 20th 2022 | 5:30pm - 8:30pm | Video Editing | So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will introduce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. | Patrick Hunt |
Friday Oct. 28th 2022 | 3:30pm - 6:30pm | 3D Scanning | This workshop will serve as an introduction to the hardware and software offered through the Lab to support scanning real world three dimensional objects. The workshop's main focus will be on the Artec Eva 3D scanner and the software used to support its use. The Eva 3D scanner is an ideal choice for making a quick, textured and accurate 3D model of medium sized objects such as a human. | Lindsay D'Andelet |
Thursday Nov. 3th 2022 | 5:30pm - 8:30pm | Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing a is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and it's free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Friday Nov. 11th 2022 | 3:30pm - 6:30pm | Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether you're just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Thursday Nov. 17th 2022 | 5:30pm - 8:30pm | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
Patrick Hunt |
Thursday Dec. 1st 2022 | 5:30pm - 8:30pm | VR | The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to set up and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. | Lindsay D'Andelet |
Friday Dec. 9th 2022 | 3:30pm - 6:30pm | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Spring 2022 Grad Lab Workshop Schedule
Date | Time | Topic | Description | instructor |
---|---|---|---|---|
Thursday March 24 | 5:30pm - 8:30pm | Projection Mapping | Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. | Julia Clouser |
Fall 2021 Grad Lab Workshop Schedule
Date | Time | Topic | Description | instructor |
---|---|---|---|---|
Friday Sept. 10th 2021 | 3:30 - 6:30pm | Ink Jet Printing | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab. | Julia Clouser |
Thursday Sept. 16th 2021 | 5:30 - 8:30pm | Riso Printing | Risographis printing has become one of the most exciting developments in independent printing and publishing because of its cost-effectiveness for large print runs and the unique "Riso" look. This workshop will serve as an introduction to the Grad Lab's Riso equipment and workflows and give a general overview of the Riso printing process and how it differs from other printing technology. | Julia Clouser |
Friday Sept. 24th 2021 | 3:30 - 6:30pm | Video Capture |
Come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop
**If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop |
TBD |
Thursday Sept. 30th 2021 | 5:30 - 8:30pm | Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe kits you must attend this workshop |
TBD |
Friday Oct. 8th 2021 | 3:30 - 6:30pm | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Spring 2020 Grad Lab Workshop Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan. 30th 2020 | Film Scanning | This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. | Julia Clouser |
Feb 6th 2020 | Intro To VR |
The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to setup and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. |
Patrick Hunt |
Feb. 13th 2020 | VR Content Creation | Getting started with VR/AR/XR content creation can be difficult and one of the first hurdels is getting familiar with the gaming engine, plugins and workflows used. This workshop will introduce you to the programs and workflows the Grad Lab has in place to support VR/AR/XR content creation. | Mollye Bendell |
Feb. 20th 2020 | Projection Mapping |
Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. |
Julia Clouser |
Feb 27th 2020 | Intro To 3D Modeling | Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. | Mollye Bendell |
Mar. 5th 2020 |
Intro To 3D Scanning |
This work shop will serve as in introduction to the hardware and software offered through the Lab to support scanning real world three dimentional objects. The workshops main focus will be on the Artec Eva 3D scanner and the software used to support its use. The Eva 3D scanner is an ideal choice for making a quick, textured and accurate 3D model of medium sized objects such as a human. |
TBD |
Fall 2019 Grad Lab Workshop Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Aug. 29th 2019 |
Intro To Ink Jet Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab.
|
Patrick Hunt |
Sept. 5th 2019 |
Lighting
|
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe kits you must attend this workshop |
Patrick Hunt |
Sept. 12th 2019 |
Intro to Risographic Printing |
Risographis printing has become one of the most exciting developments in independent printing and publishing because of its cost-effectiveness for large print runs and the unique "Riso" look. This workshop will serve as an introduction to the Grad Lab's Riso equipment and workflows and give a general overview of the Riso printing process and how it differs from other printing technology. |
Ben McNutt |
Sept. 19th 2019 |
Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop |
Patrick Hunt |
Sept. 26th 2019 |
Shoot Your Work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
Patrick Hunt |
Oct. 3rd 2019 |
Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Oct. 10th 2019 |
Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
Patrick Hunt |
Oct. 17th 2019 |
Cinematic Shooting |
This workshop will introduce students to the cameras and accessories the Grad Lab has to support cinematic shooting. We will cover 5D cinema accessories the URSA and URSA Mini. The URSA is built to handle the ergonomics of large film crews as well as single person use through multiple “workstations” that are built into it’s design which enable every part of the crew to utilize different camera features. This workshop will introduce you to the URSA and discuss some of the particulars to both the camera and the workflow it's footage requires. **If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop |
Patrick Hunt |
Oct. 31st 2019 |
Halloween |
No Workshop |
TBD |
Nov. 7th 2019 |
Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 14th 2019 |
Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop
|
Patrick Hunt |
Nov. 21st 2019 |
Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
Patrick Hunt |
Dec. 5th 2019 |
Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt
|
Spring 2019 Grad Lab Workshop Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 31st 2019 | Tech For Exhibitions | So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what types of equipment are available to you for exhibitions, and how it is best utilized. | Patrick Hunt |
Feb 7th 2019 | Intro To VR |
The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to setup and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. |
Patrick Hunt |
Feb 14th 2019 | VR Content Creation | Getting started with VR/AR/XR content creation can be difficult and one of the first hurdels is getting familiar with the gaming engine, plugins and workflows used. This workshop will introduce you to the programs and workflows the Grad Lab has in place to support VR/AR/XR content creation. | Mollye Bendell |
Feb 21st 2019 | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Feb 28th 2019 | Intro To 3D Modeling | Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. | Mollye Bendell |
|
|
|
Fall 2018 Grad Lab Workshop Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Aug. 30th 2018 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab.
|
Patrick Hunt |
Sept. 6th 2018 |
Lighting
|
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
Patrick Hunt |
Sept. 13th 2018 |
Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop |
Patrick Hunt |
Sept. 20th 2018 |
Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Sept. 27th 2018 |
Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
Patrick Hunt |
Oct. 4th 2018 |
Scanning Film |
This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. |
Sara Hill |
Oct. 11th 2018 |
Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
Patrick Hunt |
Oct. 25th 2017 |
Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Nov. 1st 2018 |
Cinematic Shooting |
This workshop will introduce students to the cameras and accessories the Grad Lab has to support cinematic shooting. We will cover 5D cinema accessories the URSA and URSA Mini. The URSA is built to handle the ergonomics of large film crews as well as single person use through multiple “workstations” that are built into it’s design which enable every part of the crew to utilize different camera features. This workshop will introduce you to the URSA and discuss some of the particulars to both the camera and the workflow it's footage requires. **If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop |
Patrick Hunt |
Nov. 8th 2018 |
Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Rescheduled for Nov. 29th 2018 |
Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop
|
Patrick Hunt |
Recheduled for Dec. 6th 2018 |
Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
Patrick Hunt |
Resheduled for next semester |
Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt
|
Spring 2018 Grad Lab Workshop Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 25th 2018 | Tech For Exhibitions | So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what types of equipment are available to you for exhibitions, and how it is best utilized. | Patrick Hunt |
Feb 1st 2018 | Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Feb 8th 2018 | Intro To VR | The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to setup and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. | Patrick Hunt |
Feb 15th 2018 | URSA Mini |
The URSA Mini is Black Magic’s newest video camera designed to shoot UHD, HD and 4K footage in a number of formats including RAW. The URSA Mini is built to handle the ergonomics of ENG shooting as well as single person Run-And-Gun use. This workshop will introduce you to the URSA MIni and discuss some of the particulars to both the camera and the workflow it's footage requires.
**If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop |
Patrick Hunt |
Feb 22nd 2018 | Film Scanning | This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. | Sara Hill |
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Fall 2017 Grad Lab Workshop Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Aug. 31st 2017 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab.
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Patrick Hunt |
Sept. 7th 2017 |
Studio Lighting
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This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
TBA |
Sept. 14th 2017 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop |
TBA |
Sept. 21st 2017 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Sept. 28th 2017 | Shoot your work (Rescheduled) |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
TBA |
Oct. 5th 2017 | Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
TBA |
Oct. 12th 2017 | Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
Patrick Hunt |
Oct. 26th 2017 | DSLR Cinema Kits |
Over the past few years, DSLR’s have become increasingly popular for shooting video. While a camera like the 5D can shoot decent video on its own there are a number of accessories that help elevate the quality and function of a DSLR to shoot video. This workshop will introduce students to Grad Lab’s 5D Cinema accessories and also cover some of the basic knowledge needed to successfully shoot video on DSLRs. **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop |
Patrick Hunt |
Nov. 2nd 2017 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 9th 2017 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 16th 2017 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one
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Patrick Hunt |
Nov. 30th 2017 | URSA |
The URSA is Black Magic’s flag ship video camera designed to shoot UHD, HD and 4K(almost) footage in a number of formats including RAW. The URSA is built to handle the ergonomics of large film crews as well as single person use through multiple “workstations” that are built into it’s design which enable every part of the crew to utilize different camera features. This workshop will introduce you to the URSA and discuss some of the particulars to both the camera and the workflow it's footage requires. **If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop |
Patrick Hunt |
Dec. 7th 2017 | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Spring 2017 Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 26th 2017 | Tech For Exhibitions | So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what types of equipment are available to you for exhibitions, and how it is best utilized. | Patrick Hunt |
Feb 2nd 2017 | Intro To 3D Modeling |
Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. |
Erinn Hagerty |
Feb 9th 2017 | Scanning Film |
This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. |
Heather Braxton |
Feb 16th 2017 | Projection Mapping |
Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. |
TBA |
Feb 23rd 2017 | Intro To VR |
The Grad lab VR Workshop will introduce students to the VR Hardware that the Grad Lab has to offer. This will include discussing the available computer platforms that can support our VR hardware and additionally how to setup and use the Lab’s equipment. We will also examine some popular workflows for creating VR Content and consider how to implement them in the Lab. |
Patrick Hunt |
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Fall 2016 Grad Lab Workshop Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 1st 2016 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab.
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Patrick Hunt |
Sept. 8th 2016 |
Studio Lighting
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This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
TBA |
Sept. 15th 2016 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop |
TBA |
Sept. 22nd 2016 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Sept. 29th 2016 | Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
TBA |
Oct. 6th 2016 | Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
TBA |
Oct. 13th 2016 | Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Oct. 27th 2016 | DSLR Cinema Kits |
Over the past few years, DSLR’s have become increasingly popular for shooting video. While a camera like the 5D can shoot decent video on its own there are a number of accessories that help elevate the quality and function of a DSLR to shoot video. This workshop will introduce students to Grad Lab’s 5D Cinema accessories and also cover some of the basic knowledge needed to successfully shoot video on DSLRs. **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop |
Patrick Hunt |
Nov. 3rd 2016 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 10th 2016 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 17th 2016 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one
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Patrick Hunt |
Dec. 1st 2015 | URSA |
The URSA is Black Magic’s flag ship video camera designed to shoot UHD, HD and 4K(almost) footage in a number of formats including RAW. The URSA is built to handle the ergonomics of large film crews as well as single person use through multiple “workstations” that are built into it’s design which enable every part of the crew to utilize different camera features. This workshop will introduce you to the URSA and discuss some of the particulars to both the camera and the workflow it's footage requires. **If you would like to checkout the Grad Lab's URSA Kits you must attend this workshop |
Patrick Hunt |
Dec. 8th 2016 | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. **If you would like to checkout the Grad Lab's Steadicam Kit you must attend this workshop |
Patrick Hunt |
Summer 2016 Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
June 24th 2015 From 1:30pm to 4:30pm | Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab. ** Please note this workshop will be held from 1:30pm to 4:30pm |
Patrick Hunt |
July 1st 2015 From 1:30pm to 4:30pm | Intro To Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. ** Please note this workshop will be held from 1:30pm to 4:30pm |
Patrick Hunt |
Spring 2016 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 28th 2016 | Tech For Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what types of equipment are available to you for exhibitions, and how it is best utilized. |
Patrick Hunt |
Feb 4th 2016 | Restricted Roles |
In case you missed the first round of Grad Lab workshops that are required to checkout some equipment here is your chance to get access to the Restricted Roles. Roles covered will include Strobes, Panasonic HD, Medium Format SLRs, LED lights, URSA and Z7Us. |
Patrick Hunt |
Feb 11th 2016 | Sound For Video |
This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks to use when recording sound for video. |
Patrick Hunt |
Feb 18th 2016 | Projection Mapping |
Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. |
James Rouvelle |
Feb 25th 2016 | Intro To Avid |
This workshop will serve as an introduction to the Avid video editing platform. As you may know the Grad Lab recently acquired several seats of the Avid Media Composer software bundle the industry standard Non-Linear Editing (NLE) System for film and video. This workshop will introduce you to the features, tools and workflow that the Avid platform has to offer. |
Joshua Land |
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Fall 2015 Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 3rd 2015 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab.
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Patrick Hunt |
Sept. 10th 2015 |
Studio Lighting
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This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
John McNeil |
Sept. 17th 2015 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's HD, UHD, and 4K video cameras you must attend this workshop |
Duncan Hill |
Sept. 24th 2015 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, this workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Oct. 1st 2015 | Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. **If you would like to checkout the Grad Lab's medium format cameras you must attend this workshop |
John McNeil |
Oct. 8th 2015 | Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
Duncan Hill |
Oct. 15th 2015 | Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Oct. 29th 2015 | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. |
Patrick Hunt |
Nov. 5th 2015 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 12th 2015 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 19th 2015 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one
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Patrick Hunt |
Dec. 3rd 2015 | Scanning Film |
This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. |
John McNeil |
Dec. 10th 2015 | DSLR Cinema Kits |
Over the past few years, DSLR’s have become increasingly popular for shooting video. While a camera like the 5D can shoot decent video on its own there are a number of accessories that help elevate the quality and function of a DSLR to shoot video. This workshop will introduce students to Grad Lab’s 5D Cinema accessories and also cover some of the basic knowledge needed to successfully shoot video on DSLRs. **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop
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Duncan Hill |
Summer 2015 Schedule
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
June 26th 2015 From 1pm to 4pm | Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab. ** Please note this workshop will be held from 1pm to 4pm |
Patrick Hunt |
July 1st 2015 From 2pm to 5pm | Intro To Sound |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to some basic recording techniques, concepts and benchmarks as well as a portion of the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. ** Please note this workshop will be held from 2pm to 5pm |
Patrick Hunt |
Spring 2015 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 22nd 2015 | Restricted Roles |
In case you missed the first round of Grad Lab workshops that are required to checkout some equipment here is your chance to get access to the Restricted Roles. Roles covered will include Strobes, Panasonic HD, Medium Format SLRs, LED lights and Z7Us. |
Patrick Hunt |
Jan 29th 2015 | Tech For Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what equipment is available to you from exhibitions, and how it is best utilized. |
Patrick Hunt |
Feb 5th 2015 | URSA |
The URSA is Black Magic’s flag ship video camera designed to shoot UHD, HD and 4K(almost) footage in a number of formats including RAW. The URSA is built to handle the ergonomics of large film crews as well as single person use through multiple “workstations” that are built into it’s design which enable every part of the crew to utilize different camera features. This workshop will introduce you to the URSA and discuss some of the particulars to both the camera and the workflow it's footage requires. |
Patrick Hunt |
Feb 12th 2015 | Processing II |
This workshop will cover some of the more advanced features of Processing as well as some higher level object oriented programming concepts.
*** It is highly recommended that you have attended the first Processing workshop and or have good object orientated programming skills or expeirancing with Processing. |
Patrick Hunt |
Feb 19th 2015 | Steadicam |
When removed from a tripod, a camera traditionally has to be wheeled about on a dolly because a hand-held camera gives a shaky 'wedding photography' look that is unlike how we perceive the world. The idea behind Steadicam is to produce smoother shots by decoupling the camera from the operator’s body. This workshop will introduce you to the Steadicam Zephyr by demonstrating the correct usage and balancing of the Vest, Arm and Sled. |
Patrick Hunt |
Feb 26th 2015 | Projection Mapping |
Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will introduce you to the basics of a projection mapping software called Mad Mapper. |
James Rouvelle |
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Fall 2014 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 11th 2014 |
Studio Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
John McNeil |
Sept. 18th 2014 |
Intro To Digital Printing
|
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab. |
Patrick Hunt |
Sept. 25th 2014 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's Pro grade HD video cameras you must attend this workshop |
Duncan Hill |
Oct. 2nd 2014 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, the workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Oct. 9th 2014 | Shoot your work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus developing an approach to documenting work that can be applied with DSLRs and film cameras alike. |
John McNeil |
Oct. 16thth 2014 | Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
Duncan Hill |
Oct. 23rd 2014 | Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Oct. 30th 2014 | Intro To 3D Modeling |
Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. |
Matt Fishel |
Nov. 6th 2014 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 13th 2014 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Nov. 20th 2014 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one
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Patrick Hunt |
Dec. 4th 2011 | Scanning Film |
This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. |
John McNeil |
Dec. 11th 2014 | 5D Cinema Kit |
Over the past few years, DSLR’s have become increasingly popular for shooting video. While a camera like the 5D can shoot decent video on its own there are a number of accessories that help elevate the quality and function of a DSLR to shoot video. This workshop will introduce students to Grad Lab’s 5D Cinema accessories and also cover some of the basic knowledge needed to successfully shoot video on DSLRs. **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop
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Patrick Hunt |
Summer 2014 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
June 28th 2014 | Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the Lab's large format printers. We will cover important details surrounding file preparations, the basics of color management and most importantly how to get the most out your experience using the Print Lab. ** Please note this workshop will be held from 1pm to 4pm |
Patrick Hunt |
July 16th 2014 | Tech For Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what equipment is available to you from exhibitions, and how it is best utilized. ** Please note this workshop will be held from 1:30pm to 4:30pm |
Patrick Hunt |
Spring 2014 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan. 30th 2014 |
Tech For Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what equipment is available to you from exhibitions, and how it is best utilized. |
Patrick Hunt |
Feb. 6th 2014 |
Processing II |
This workshop will cover some of the more advanced features of Processing as well as some higher level object oriented programming concepts. This workshop will build on the topics covered in the Processing I workshop so it is recommended that you have attended or have a sound working knowledge of Object Oriented Programming basics. Topics covered in this workshop will include object and class construction and usage as well as library integration. *** It is highly recommended that you have attended the first Processing workshop and or have good object orientated programming skills or expeirancing with Processing. |
Patrick Hunt |
Feb. 13th 2014 | 5D Cinema Kit |
Over the past few years, DSLR’s have become increasingly popular for shooting video. While a camera like the 5D can shoot decent video on its own there are a number of accessories that help elevate the quality and function of a DSLR to shoot video. This workshop will introduce students to Grad Lab’s 5D Cinema accessories and also cover some of the basic knowledge needed to successfully shoot video on DSLRs. **If you would like to checkout the Grad Lab's 5D Cimena Kits you must attend this workshop |
TBA |
Feb. 20th 2014 | Video Workflow |
Anyone who has worked with video knows that it can be a deceptively complex medium. Some times it seems like no matter how carful you are some where between shooting and editing your footage you loose quality or introduce pesky glitches. This workshop will cover some of the more technical and esoteric aspects of working with video such as Codecs, file formats, workflows and delivery media that will help you overcome these issues. |
Chris Harring |
Feb. 27th 2014 | Intro to Avid |
This workshop will serve as an introduction to the Avid video editing platform. As you may know the Grad Lab recently acquired several seats of the Avid Media Composer software bundle the industry standard Non-Linear Editing (NLE) System for film and video. This workshop will introduce you to the features, tools and workflow that the Avid platform has to offer. |
Jon Bevers |
Fall 2013 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 5th 2013 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will explore the basic concepts and data structures used to create a digital image. As well as, introduce students to color management, soft proofing, and most importantly how to get the most out using the Print Lab. |
Patrick Hunt |
Sept. 12th 2013 |
Studio Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
John McNeil |
Sept. 19th 2013 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's Pro grade HD video cameras you must attend this workshop |
Duncan Hill |
Setp 26th 2013 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, the workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Oct. 3rd 2013 | Shoot Your Work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus developing an approach to documenting work that can be applied with DSLRs and film cameras alike. |
John Mcneil |
Oct. 10th 2013 | Intro To 3D Modeling |
Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. |
Matt Fishel |
Oct. 17th 2013 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Oct 24th 2013 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. *** It is highly recommended that you attend both the processing and electronics workshops before attending the Physical Interface Workshop |
Patrick Hunt |
Oct. 31st 2013 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
Patrick Hunt |
Nov.7th 2013 | Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Nov. 14th 2013 |
Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project.
|
John Bevers |
Spring 2013 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 31st 2013 | Tech For Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of displaying media/multi-media based work in exhibitions. The workshop will cover what equipment is available to you from exhibitions, and how it is best utilized. |
Patrick Hunt |
Feb 7th 2013 | Restricted Roles |
In case you missed the first round of Grad Lab workshops that are required to checkout some equipment here is your chance to get access to the Restricted Roles. Roles covered will include Strobes, Panasonic HD, Medium Format SLRs, LED lights and Z7Us. |
Patrick Hunt |
Feb 14th 2013 | Special Effects |
The Special Effects workshop will demonstrate to students the power of Adobe After Effects and how to integrate it with other programs, including Photoshop. Studetns will explore the concepts of keying, mattes, masks, cloning stamps, alpha channels, color correction, animation and rotoscoping. |
Jon Bevers |
Feb 21st 2013 | Intro to Web Design |
This workshop will introduce students to the basics of prducing web portfolios and web pages. Some topics covered will include picking an ISP, deciding on a CMS and other web basics. |
Nancy Daly |
Feb 28th 2013 | Processing II |
This workshop will cover some of the more advanced features of Processing as well as some higher level object oriented programming concepts.
*** It is highly recommended that you have attended the first Processing workshop and or have good object orientated programming skills or expeirancing with Processing. |
Patrick Hunt |
March 7th 2013 | 3D Modeling II |
Description comming soon! |
Steve Meneely |
March 14th 2013 |
Documentation Room |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork using the Grad Lab's Documentation Room. This workshop will focus on developing an approach to documenting work that can be applied with DSLRs and film cameras alike. Bring a small art work and have it documented during the workshop! |
Will Knipscher |
Fall 2012 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 13th 2012 |
Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will explore the basic concepts and data structures used to create a digital image. As well as, introduce students to color management, soft proofing, and most importantly how to get the most out using the Print Lab. |
Patrick Hunt |
Sept. 20th 2012 |
Studio Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **If you would like to checkout Strobe or LED kits you must attend this workshop |
John McNeil |
Sept. 27th 2012 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of SD vs. HD video cameras and introduce students to the different formats and cameras available for use through the Grad Lab. **If you would like to checkout the Grad Lab's Pro grade HD video cameras you must attend this workshop |
TBA |
Oct. 4th 2012 | Sound Capture |
When working with sound half the battle is starting with a good recording. This workshop will introduce students to the wide variety of microphones, accessories and recording devices available for field recording through the Grad Lab Checkout. Additionally, the workshop will cover some basic recording techniques, concepts and benchmarks. |
Patrick Hunt |
Oct. 11th 2012 | Shoot Your Work |
So you make good work but every time you try to document it the resulting image does not do your piece justice. Well, this workshop will cover the basic concepts and techniques needed to make professional photographs of your 2D and 3D artwork. This workshop will focus developing an approach to documenting work that can be applied with DSLRs and film cameras alike. |
John Mcneil |
Oct. 18th 2012 | Intro To 3D Modeling |
Ever been interested in learning a 3D modeling program but don’t know where to start or which program to use? This workshop will help answer: How hard is it to use? What can I use it for? How cool do the animations look? Come to the workshop for a basic over view of the 3D modeling process and the 3D modeling programs available at the Grad Lab. |
Steve Meneely |
Oct. 25th 2012 | Intro to Processing |
Ever been interested in learning an object oriented programming language? Created for artists, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. |
TBA |
Nov. 1st 2012 | Basic Electronics |
This workshop will provide a short introduction to basic electrical components and how they can be assembled to create complex circuits. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. |
TBA |
Nov. 8th 2012 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. *** It is highly recommended that you attend both the processing and electronics workshops before attending the this one |
TBA |
Nov.15th 2012 | Video Editing |
So you shot some video but now you need to make it into a cohesive project? The Video editing workshop will intro duce students to the concepts, terms, and workflow associated with using non-linear video editing software to create a finished video project. |
John Bevers |
Nov. 29th 2012 |
Sound Editing |
This workshop will cover the basic terms, tools and workflow for using Digital Audio Workstations (DAWs) to assemble and edit dispirit audio snippets into a finished project. Additionally, the workshop will cover audio for video workflows and give a brief introduction to Pro Tools. |
Patrick Hunt |
Summer 2012 Schedule
Workshops will be held Saturday from 9am - 12pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
June 23rd 2012 | Tech for Exhibitions | So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of display media based work in exhibitions. The workshop will cover what equipment is available to you for exhibitions, and how it is best utilized. | Patrick Hunt |
June 30th 2012 | Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the lab's two large format printers. We will cover the important details in file preparations, the basics of color management and most importantly how to get the most out your experience using the lab. |
TBA |
Spring 2012 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Jan 19th 2012 | Max |
Max is a visually based modular programming language that lets users connect objects through a flow chart like GUI. Because it is highly visual in nature and provides many pre-built functions, artists and performers use Max extensively. If you are interested in computer programming but hate how math and syntax heavy most object oriented programming languages are Max might be for you.. |
David Crandall |
Jan 26th 2012 | Restricted Roles |
In case you missed the first round of Grad Lab workshops that are required to checkout some equipment here is your chance to get the Restricted Roles. Roles covered will include Strobe set, Panasonic HD, Medium Format, and Z7U. |
Patrick Hunt |
Feb 2nd 2012 | Scanning Film |
This workshop will cover the basics of scanning film using Vuescan and the scanners available in the Grad Lab. If you are interested in using the Lab’s scanners to digitize film but don’t know where to start or if you have had trouble scanning film in the past this workshop is for you. |
John McNeil |
Feb 9th 2012 | Lighting for Video |
Good lighting can make low-resolution video look like film. This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking video in the past and are looking to avoid that in the future, this will help. |
Chris Harring |
Feb 16th 2012 | Tech for Exhibitions |
So you spent weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? This workshop will cover some important aspects of display media based work in exhibitions. The workshop will cover what equipment is available to you for exhibitions, and how it is best utilized. |
Patrick Hunt |
Feb 23rd 2012 | Projection Mapping |
Ever wonder how to get more than one video playing back over the same projector? How about syncing multiple projectors together? Or masking a projection so that images are only cast into certain surfaces within the projectors throw. Well you are in luck! This workshop will cover a number of different approaches to Projector Mapping in software. |
Travis Masingale |
March 1st 2012 |
Video Editing in Adobe Premiere |
Have you used Final Cut Pro X yet? If you have you maybe wondering what alternative video editing software is available. Well one option is Adobe Premiere. This workshop will introduce you to video editing in the Adobe Premiere environment. |
Robby Rackleff |
Fall 2011 Schedule
Workshops will be held Thursdays 7:30 – 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | DESCRIPTION | INSTRUCTOR |
Sept. 1st 2011 | Intro To Digital Printing |
There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the lab's two large format printers. We will cover the important details in file preparations, the basics of color management and most importantly how to get the most out your experience using the lab. |
John McNeil |
Sept. 8th 2011 | What is HD? |
Many manufactures only make HD equipment now. We will take a look at the details of this new media format, cover the details of using the labs HD equipment and cover the complications of using this memory intensive video. **If you would like to checkout the Grad Lab's Pro grade HD video cameras you must attend this workshop |
Chris Harring |
Sept. 15th 2011 | Studio Lighting |
This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking images in the past and are looking to avoid that in the future, this will help. **Stay for the second half to learn how to use the Mamyia!! |
John McNeil |
Sept. 22nd 2011 | Video Capture |
From Mini DV to HD come take a look at the different cameras available for checkout and learn how they differ from one another. This workshop will cover the basics of shooting video and introduce students to the different formats and cameras available for use through the Grad Lab. |
Chris Harring |
Sept. 29th 2011 | Sound Capture |
Whether creating sound or video work high quality audio is essential to a good result. We will look at the variety of microphones available for checkout, the various devices for capturing sound and how to put it all together. |
Patrick Hunt |
Oct. 6th 2011 | Video Editing |
Covering the basics of Final Cut Pro software. We will look at logging, capturing and editing video in Final Cut. This is an introductory level workshop intended for those just getting started shooting and editing video. |
Lloyd Lowe |
Oct. 13th 2011 | Sound Editing |
This workshop will cover the basics of using Pro Tools to edit sound. This workshop will help you figure out what do to once you have captured your sound. The workshop will cover the basics of sound editing, modifying and filtering. We will also quickly look at workflow for sound from video and basics of sound file formats. |
Patrick Hunt |
Oct. 20th 2011 | Shoot your work |
This workshop will cover constant light sources and professional studio flash equipment. With emphasis on photographing 2D and 3D art work. The workshop will also cover the use off slide film and digital cameras in the studio environment. Feel free to bring some of your work with you to be photographed during the workshop. No large works and one work per person. |
Lloyd Lowe |
Oct. 27th 2011 | Basic Electronics |
This workshop will be a short introduction to using electronics in art. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our Physical Interface workshop. Whether your just curious or really ready to get started this is a great intro to electronics basics. |
TBA |
Nov. 3rd 2011 | Maya 3D Modeling |
This workshop will cover the basics of Maya. Maya is one of the premier 3D modeling software programs available and the Grad Lab just happens to have a copy available for you to use. How hard is it to use? What can I use it for? How cool do its animations look? Come to the workshop to have these questions and more answered fist hand. |
Matthew Fishel |
Nov. 10th 2011 | Physical Interface |
Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller.
|
TBA |
Nov. 17th 2011 | Intro to Processing |
movies or graphics? Want to learn to make simple computer games? Created for artist, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. |
Travis Masingale |
Dec. 1st 2011 | Basic Web Development |
This workshop will introduce students to the basics of producing web portfolios and web pages. Including picking an ISP, deciding what CMS to use and some other Web Basics. |
Travis Masingale |
Dec. 8th 2011 | After Effects |
This workshop will introduce students to Adobe's 2D animation software AfterEffects, often described as the "Photoshop of video." We will learn how to use this software to create motion graphics, such as shapes and text. We will learn how to import video & still images into AfterEffects, how to blend all of the above together using layers & masks, and how to make a movie. This is an introductory level workshop, to show how one might integrate AfterEffect into their other video and motion work. |
Matthew Fishel |
Summer 2011
Workshops will be held Thursday at 7:30 to 10:30pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | INSTRUCTOR | |
Friday June 24th 5:30pm - 7:30pm |
Introduction to video editing | Covering the basics of Final Cut Pro software. We will look at logging, capturing and editing video in Final Cut. This is an introductory level workshop intended for those just getting started shooting and editing video. | Hector Leiva |
Saturday July 2nd 1:00pm - 3:00pm |
Digital imaging and printing | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the lab's two large format printers. We will cover the important details in file preparations, the basics of color management and most importantly how to get the most out your experience using the lab. | John McNeil |
Friday July 7th 1:00pm - 3:00pm |
Capturing sound | Whether creating sound or video work high quality audio is essential to a good result. We will look at the variety of microphones available for checkout. The various devices for capturing sound and how to put it all together. | Patrick Hunt |
Fall 2010
Workshops will be held Thursday at 7:30 in the Grad Lab unless otherwise noted.
DATE | TOPIC | INSTRUCTOR | |
Sept. 10 | Digital imaging and printing | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the lab's two large format printers. We will cover the important details in file preparations, the basics of color management and most importantly how to get the most out your experience using the lab. If you are already working digitally be sure to bring some of your files to work with. | Lizzy Brooks |
Sept. 17 | Introduction to video editing | Covering the basics of shooting and editing video on Mini DV tapes this workshop will also introduce students to Apple's Final Cut Pro software. We will look at the various camera options and then moving into logging, capturing and editing video in Final Cut. This is an introductory level workshop intended for those just getting started shooting and editing video. | Matthew Fichel |
Sept. 24 | Capturing sound | Whether creating sound or video work high quality audio is essential to a good result. We will look at the variety of microphones available for checkout. The various devices for capturing sound and how to put it all together. A brief look at bringing sound into ProTools will be covered. | |
Oct. 1 | Processing: Programming for Artists |
Interested in having more control over the way the computer handles your images, movies or graphics? Want to learn to make simple computer games? Created for artist, Processing is great introduction to computer programming. Whether you are creating highly intricate computer illustration or making interactive sound and video works, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. |
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Oct. 8 | Electronics I: From Circuit bending to blinking lights | This workshop will be a short introduction to using electronics in art. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artwork. It is also an important preamble to our microcontroller workshop (Electronics II) in two weeks. Whether your just curious or really ready to get started this is a great intro to electronics basics. | |
Oct. 15 | Intro to editing sound with ProTools | This workshops will cover the basics of using ProTools to edit sound. Picking up from our last workshop this one will help you figure out what do to once you have captured your sound. The workshop will cover the basics of sound editing, modifying and filtering. We will also glipse working with sound from video and basics of sound file formats. | |
Oct. 22 | Electronic II: Add interaction to your art | Who says your artwork has to sit still and be unresponsive to viewers? This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch and many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. | |
Oct. 29 | Animation using AfterEffects | This workshop will introduce students to Adobe's 2D animation software AfterEffects, often described as the "Photoshop of video." We will learn how to use this software to create motion graphics, such as shapes and text. We will learn how to import video & still images into AfterEffects, how to blend all of the above together using layers & masks, and how to make a movie. This is an introductory level workshop, to show how one might integrate AfterEffect into their other video and motion work. | Matthew Fischel |
Nov. 5 | High Definition (HD) Video | Come January all television broadcasts will be the new High Definition format. Many manufactures only make HD equipment now. We will take a look at the details of this new media format, cover the details of using the labs HD equipment and cover the complications of using this memory intensive video. | Chris Harring |
Summer 2009
Workshops will be held Friday 1–4pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | INSTRUCTOR | |
June 26 | Sound | This workshop will focus on the fundamentals of recording and editing sound. The workshop will focus on how to get exactly the sound you want from recording to completion. Please bring you questions and problems to discuss. | Kelly Egan |
July 3 | Exhibition Tech | So you spents weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? We will cover some important aspects of display media based work in exhibitions. What equipment is available to you for exhibitions, how to loop a DVD, what if I have more than one screen, projector. How do I deal with sound are all questions we will answer. | Kelly Egan |
July 10 | Video | Covering the basics of shooting and editing video on Mini DV tapes this workshop will also introduce students to Apple's Final Cut software. We will look at the various camera options and then moving into logging, capturing and editing video in Final Cut. This is an introductory level workshop intended for those just getting started shooting and editing video. | TBA |
July 17 | Digital Fine Print | The intersection of photography and digital technology has created a great deal of confusion surrounding "The Fine Print." Topics to be covered include: A brief overview of the processes of digital printing with a particular focus on Epson inkjet prints; Hands on tips and tricks for color management; A survey of the many different kinds of paper that are available for inkjet prints. | TBA |
Spring 2009
Workshops will be held Thursdays 7–10pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | INSTRUCTOR | |
Jan. 22 | Web animation | This workshop will introduce student to Flash, Adobe's web animation software. | Ryan Smith |
Jan. 29 | Media Installation | So you spents weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? We will cover some important aspects of display media based work in exhibitions. What equipment is available to you for exhibitions, how to loop a DVD, what if I have more than one screen, projector. How do I deal with sound are all questions we will answer. | Kelly Egan |
Feb. 5 | Digital Fine Print | The intersection of photography and digital technology has created a great deal of confusion surrounding "The Fine Print." Topics to be covered include: A brief overview of the processes of digital printing with a particular focus on Epson inkjet prints; Hands on tips and tricks for color management; A survey of the many different kinds of paper that are available for inkjet prints. | Lizzy Brooks |
Feb. 12 | Sound | This workshop will focus on the fundamentals of recording and editing sound. The workshop will focus on how to get exactly the sound you want from recording to completion. Please bring you questions and problems to discuss. | Patrick Hunt |
Feb. 19 | Authoring DVDs | This workshop will take a look at Apple's DVD Studio Pro. The process of creating a DVD can be a bit confusing. Its not quite like a webpage, its not quite like Final Cut. We will cover the basics of making simple self-playing looping DVDs to more advanced menu based DVDs. | Kelly Egan |
Feb. 26 | Web Portfolio | This workshop will introduce students to the basics of producing web portfolios and web pages using Adobe Dreamweaver. | Ryan Smith |
Mar. 5 | Creating a (almost) FREE media workstation | Once you have bought your expensive computer there is still all that expensive software to buy. This workshop will take a look at the vast amount of open source software available. We look at a number of open source projects including versions of the Linux Operating system specifically designed for media artists. How do you set all this up? What do you need? And most importantly, is it all worth it? | Kelly Egan |
Fall 2008 Schedule
Workshops will be held Thursdays 7–10pm in the Grad Lab unless otherwise noted.
DATE | TOPIC | INSTRUCTOR | |
Sept. 4 | Open House | Come see what the Grad Lab has to offer | Staff |
Sept. 11 | Intro to Sound on Location | Whether creating sound work or video work high quality sound is essential to a good end result. We will look at the variety of microphones available for checkout. The various devices for capturing sound and how to put it all together. A brief look at bringing sound into ProTools will be covered. Even if you have worked with sound already this can be a highly informative workshop. | Patrick Hunt |
Sept. 18 | Video | Covering the basics of shooting and editing video on Mini DV tapes this workshop will also introduce students to Apple's Final Cut software. We will look at the various camera options and then moving into logging, capturing and editing video in Final Cut. This is an introductory level workshop intended for those just getting started shooting and editing video. | Robby Rackleff |
Sept. 25 | Digital Fine Print | There is more to digital printing than just hitting Apple-P. This workshop will start with the basics of preparing images for printing on the lab's two large format printers. We will cover the important details in file preparations, the basics of color management and most importantly how to get the most out your experience using the lab. If you are already working digitally be sure to bring some of your files to work with. | Andrew Buckland |
Oct. 2 | Media Installation | So you spents weeks or months creating video, audio and other multimedia artworks. How do you go about showing it? We will cover some important aspects of display media based work in exhibitions. What equipment is available to you for exhibitions, how to loop a DVD, what if I have more than one screen, projector. How do I deal with sound are all questions we will answer. | Kelly Egan |
Oct. 9 | Digital Animation (Intro to AfterEffects) | This workshop will introduce students to Adobe's 2D animation software AfterEffects, often described as the "Photoshop of video." We will learn how to use this software to create motion graphics, such as shapes and text. We will learn how to import video & still images into AfterEffects, how to blend all of the above together using layers & masks, and how to make a movie. This is an introductory level workshop, to show how one might integrate AfterEffect into their other video and motion work. | Ryan Smith |
Oct. 16 | Lighting for Video | Good lighting can make low-resolution video look like film. This workshop will serve as an introduction to lighting concepts and practices, from basic lighting schemes to more scientific ideas like color temperature and the use of gels. We will also discuss how lighting effects every aspect of your shot, from depth of field to shutter speed, and how tools like light meters aren't as outdated as you might think. If you have shot grainy, flat-looking video in the past and are looking to avoid that in the future, this will help. | Chris Harring |
Oct. 23 | Automated Imagery (Using Processing) | Interested in having more control over the way the computer handles your images, movies or graphics. Created for artist, Processing is great way to begin to think about computer imagery. Whether you are creating highly intricate computer illustration or making interactive sound and video environments, or exploring the possibilities of computer networks, Processing provides a way to dip into any of these possibilities while learning a simple but expandable programming language, and its free! No experience necessary. | Kelly Egan |
Oct. 30 | Creating with Electricity | This workshop will be a short introduction to using electronics in art. This is a great workshop for anyone interested in adding sensors, lights, or sound to their artworks. It is also an important preamble to our microcontroller workshop (Sensing & Acting) in two week. Whether your just curious or really ready to get started this is a great intro to electronics basics. | TBA |
Nov. 6 | High Definition Video | Come January all television broadcasts will be the new High Definition format. Many manufactures only make HD equipment now. We will take a look at the details of this new media format, cover the details of using the labs HD equipment and cover the complications of using this memory intensive video. | Chris Harring |
Nov. 13 | Sensing & Acting |
Who says your artwork has to sit still and be unresponsive to viewers. This workshop will introduce students to microcontrollers, a small computer you can use to detect, motion, heat, light touch or many other things. These devices can also allow you to control movement and talk to more traditional computers to control video, sound or whatever else you would like. In particular we will look at the Arduino microcontroller. |
Sam Sheffield |
Nov. 20 | Sound Editing (Intro to ProTools) | This workshops will cover the basics of using ProTools to edit sound. Picking up from our last workshop this one will help you figure out what do to once you have captured your sound. The workshop will cover the basics of sound editing, modifying and filtering. We will also glipse working with sound from video and basics of sound file formats. | Patrick Hunt |
Nov. 27 | Thanksgiving | ||
Dec. 4 | Studio lighting for photography | This workshop will cover constant light sources and professional studio flash equipment. With emphasis on photographing 2D and 3D art work. The workshop will also cover the use off slide film and digital cameras in the studio environment. Feel free to bring some of your work with you to be photographed during the workshop. No large works and one work per person. | Andrew Buckland |